Point-value of TDs, FGs, XPs, TPCs, safeties
Posted: Sun Aug 11, 2019 12:16 pm
Of course because of how used-to the scoring being what it is after all this time, I would never want anything to be changed. It's either a may as well keep it as is, or perhaps this is the way it should have always been in the first place.
However, there is some argument that perhaps FGs got too much point-value in comparison to the TD. A team drives into their opponents' territory three times during a game but cannot punch it in - so they kick 3 FGs - but their opponent drives into their territory just once but at least punch it in for a TD, should that team actually lose the game? How about a team that scores two TDs and their opponent kicks four FGs...is it fair the team scoring a TD twice wins by just two vs the team that couldn't punch it in four times (game tied after 4Q if both XPs are missed)?
Should the extra-point be of less value? If so, you would want to increase the value of the TD to prevent (half-point) fractions; or perhaps, just an example, make the XP worth two points while upping the TD from six to fourteen (thus upping the ratio from 1/6 to 1/7)! Such a concept, of course, would demand to then readjust the value of the FG/safety/TPC. Or would the XP remain at just 'one' but non-fraction adjustments instead being made for the relation between TDs and FGs, TDs/safeties, FGs/TPCs, etc?
Again, I'd rather it simply stay as is just because of the well-over-a-century-old tradition of it all. But if, say, the game of football was still in its conception, and YOU were the one deciding how the scoring would go just before it'd be 'written-in-STONE', with a very opened-mind (yes, easier said than done) how would you tweak things if even bother tweaking them at all?
Me? I'd more-than-likely keep it all the same, but not before briefly entertaining maybe (just maybe) slightly reducing the value of the FG compared to the TD; and if I'd do just that, then have to look at all the other ways of scoring and analyze what possible adjustments to make from there (at all times, upping or lowering whole numbers to avoid fractions). In either event, I do think the 1/6 XP/TD ratio is just right. Should the safety be worth more (less) in accordance to the TD? How about the two-point-conversion (should it be three-pts)? Yeah, thinking of it all is like opening up a can of worms. It'd be awfully hard to no longer see the TD at SIX points!! Yeah, I think I'd pass and simply 'carve' into the 'stone' - '6', '3', '1', '2', '2' respectively!
One thing that I know has been considered by some (I believe coaches, competition committee, etc) is the notion that a FG being made at a certain longer distance should maybe be four pts instead of three. I'm at 101% disagreement with that. This isn't fantasy-football. In real football, a FG should be the same value no matter where it's kicked. A very long FG...yes, the kicker makes quite a long kick but how about the offense not driving deep enough in the first place? A short FG...yes, not as big an accomplishment for the kicker, but man did the offense drive deep enough to help assure the FG be made! It's ying-and-yang to me, evens itself out no matter where the kick was made.
However, there is some argument that perhaps FGs got too much point-value in comparison to the TD. A team drives into their opponents' territory three times during a game but cannot punch it in - so they kick 3 FGs - but their opponent drives into their territory just once but at least punch it in for a TD, should that team actually lose the game? How about a team that scores two TDs and their opponent kicks four FGs...is it fair the team scoring a TD twice wins by just two vs the team that couldn't punch it in four times (game tied after 4Q if both XPs are missed)?
Should the extra-point be of less value? If so, you would want to increase the value of the TD to prevent (half-point) fractions; or perhaps, just an example, make the XP worth two points while upping the TD from six to fourteen (thus upping the ratio from 1/6 to 1/7)! Such a concept, of course, would demand to then readjust the value of the FG/safety/TPC. Or would the XP remain at just 'one' but non-fraction adjustments instead being made for the relation between TDs and FGs, TDs/safeties, FGs/TPCs, etc?
Again, I'd rather it simply stay as is just because of the well-over-a-century-old tradition of it all. But if, say, the game of football was still in its conception, and YOU were the one deciding how the scoring would go just before it'd be 'written-in-STONE', with a very opened-mind (yes, easier said than done) how would you tweak things if even bother tweaking them at all?
Me? I'd more-than-likely keep it all the same, but not before briefly entertaining maybe (just maybe) slightly reducing the value of the FG compared to the TD; and if I'd do just that, then have to look at all the other ways of scoring and analyze what possible adjustments to make from there (at all times, upping or lowering whole numbers to avoid fractions). In either event, I do think the 1/6 XP/TD ratio is just right. Should the safety be worth more (less) in accordance to the TD? How about the two-point-conversion (should it be three-pts)? Yeah, thinking of it all is like opening up a can of worms. It'd be awfully hard to no longer see the TD at SIX points!! Yeah, I think I'd pass and simply 'carve' into the 'stone' - '6', '3', '1', '2', '2' respectively!
One thing that I know has been considered by some (I believe coaches, competition committee, etc) is the notion that a FG being made at a certain longer distance should maybe be four pts instead of three. I'm at 101% disagreement with that. This isn't fantasy-football. In real football, a FG should be the same value no matter where it's kicked. A very long FG...yes, the kicker makes quite a long kick but how about the offense not driving deep enough in the first place? A short FG...yes, not as big an accomplishment for the kicker, but man did the offense drive deep enough to help assure the FG be made! It's ying-and-yang to me, evens itself out no matter where the kick was made.